Files
neomovies-mobile/pubspec.yaml
factory-droid[bot] 1b28c5da45 feat: Add TorrentEngine library and new API client
- Created complete TorrentEngine library module with LibTorrent4j
  - Full torrent management (add, pause, resume, remove)
  - Magnet link metadata extraction
  - File priority management (even during download)
  - Foreground service with persistent notification
  - Room database for state persistence
  - Reactive Flow API for UI updates

- Integrated TorrentEngine with MainActivity via MethodChannel
  - addTorrent, getTorrents, pauseTorrent, resumeTorrent, removeTorrent
  - setFilePriority for dynamic file selection
  - Full JSON serialization for Flutter communication

- Created new NeoMoviesApiClient for Go-based backend
  - Email verification flow (register, verify, resendCode)
  - Google OAuth support
  - Torrent search via RedAPI
  - Multiple player support (Alloha, Lumex, Vibix)
  - Enhanced reactions system (likes/dislikes)
  - All movies/TV shows endpoints

- Updated dependencies and build configuration
  - Java 17 compatibility
  - Updated Kotlin coroutines to 1.9.0
  - Fixed build_runner version conflict
  - Added torrentengine module to settings.gradle.kts

- Added comprehensive documentation
  - TorrentEngine README with usage examples
  - DEVELOPMENT_SUMMARY with full implementation details
  - ProGuard rules for library

This is a complete rewrite of torrent functionality as a reusable library.
2025-10-02 10:56:22 +00:00

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4.2 KiB
YAML

name: neomovies_mobile
description: "A new Flutter project."
repository: https://gitlab.com/foxixius/neomovies_mobile
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.8.1
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# Core
http: ^1.2.1
provider: ^6.1.2
flutter_bloc: ^8.1.3
freezed_annotation: ^2.4.1
json_annotation: ^4.9.0
flutter_dotenv: ^5.1.0
# UI & Theming
cupertino_icons: ^1.0.2
dynamic_color: 1.7.0
cached_network_image: ^3.3.1
google_fonts: ^6.2.1
# Local Storage & Caching
hive: ^2.2.3
hive_flutter: ^1.1.0
flutter_secure_storage: ^9.2.2
shared_preferences: ^2.2.2
intl: ^0.20.2
# Video Player (WebView only)
webview_flutter: ^4.7.0
wakelock_plus: ^1.2.1
# Utils
equatable: ^2.0.5
url_launcher: ^6.3.2
dev_dependencies:
freezed: ^2.4.5
json_serializable: ^6.7.1
hive_generator: ^2.0.1
flutter_test:
sdk: flutter
flutter_lints: ^5.0.0
build_runner: ^2.4.13
flutter_launcher_icons: ^0.13.1
flutter_launcher_icons:
android: true
ios: false
adaptive_icon_background: "#00000000" # transparent
adaptive_icon_foreground: "assets/logo.png"
adaptive_icon_monochrome: "assets/monochrome.svg"
image_path: "assets/logo.png"
min_sdk_android: 21
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- .env
- pubspec.yaml
- pubspec.lock
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package